Archive for 'optimization techniques'

Particles Studies 1 – Perlin Pixels

August 20th, 2009 – 18:21

Getting deep in particles studies, now I’m trying to optimize things, since the average of my experiments runs fine moving only 3000-5000 particles with BitmapData.
Navigating through old particles experiments from Joa Ebert and his optimizations techniques, I’m glad to achieve moving 40000 particles in pure as3-flash9 code.
Can’t wait to do this in flash10!