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	<title>lab.ma77os.com</title>
	<link>http://lab.ma77os.com</link>
	<description>code art experiments</description>
	<lastBuildDate>Wed, 16 Jun 2010 21:13:03 +0000</lastBuildDate>
	<docs>http://backend.userland.com/rss092</docs>
	<language>en</language>
	
	<item>
		<title>shocking lines</title>
		<description><![CDATA[Instructions:
- Move your mouse to paint
- Spacebar to clear

]]></description>
		<link>http://lab.ma77os.com/?p=174</link>
			</item>
	<item>
		<title>merging balls 2</title>
		<description><![CDATA[Evolution from the first one! 
Now using threshold to achieve the oil effect.
Click and hold to gather the balls.

]]></description>
		<link>http://lab.ma77os.com/?p=167</link>
			</item>
	<item>
		<title>Audio Cloud Particles</title>
		<description><![CDATA[The idea is get the audio wave equalizer to manipulate the color ranges, and create beautiful compositions.
MOVE YOUR MOUSE TO THE CENTER.
Music: Accroche-toi Caroline! – Claude Vasori

Selected compositions at Flickr:

]]></description>
		<link>http://lab.ma77os.com/?p=140</link>
			</item>
	<item>
		<title>Particles Studies 1 &#8211; Perlin Pixels</title>
		<description><![CDATA[Getting deep in particles studies, now I&#8217;m trying to optimize things, since the average of my experiments runs fine moving only 3000-5000 particles with BitmapData.
Navigating through old particles experiments from Joa Ebert and his optimizations techniques, I&#8217;m glad to achieve moving 40000 particles in pure as3-flash9 code.
Can&#8217;t wait to do this in flash10!

]]></description>
		<link>http://lab.ma77os.com/?p=96</link>
			</item>
	<item>
		<title>simple flame effect</title>
		<description><![CDATA[Now you don&#8217;t need to buy one around there,just download source here.

]]></description>
		<link>http://lab.ma77os.com/?p=79</link>
			</item>
	<item>
		<title>Repulser &amp; Attractor 2</title>
		<description><![CDATA[This is much more concrete from I was really thinking when started.
I think its looking is much more prettier then the previous one
INSTRUCTIONS:
- Stage center is a fixed repulser
- Mouse position is the attractor.
- Click and drag on scene to get one more attractor.
- Have fun!

]]></description>
		<link>http://lab.ma77os.com/?p=64</link>
			</item>
	<item>
		<title>Tree test1</title>
		<description><![CDATA[Reforcing some concepts about recursive functions that I admit was weak.
The tree experiment is the &#8220;Hello World&#8221; of recursive functions, so I decided to animate it, pushing more complexity.
The next step is to do this in a 3D space.
(Click to generate the tree, and click again to regenarate)

]]></description>
		<link>http://lab.ma77os.com/?p=61</link>
			</item>
	<item>
		<title>Wheat Field test 2</title>
		<description><![CDATA[Now becoming more realistic, and unconsciously à la Van Gogh.
Researching his paintings, I was suprised finding this one I&#8217;ve never heard about before&#8230; Wheat Field :S

]]></description>
		<link>http://lab.ma77os.com/?p=53</link>
			</item>
	<item>
		<title>Wheat Field first test</title>
		<description><![CDATA[Made with Actionscript 3.
Golden segments following a random noise map.

]]></description>
		<link>http://lab.ma77os.com/?p=30</link>
			</item>
	<item>
		<title>Repulser &amp; Attractor</title>
		<description><![CDATA[Starting working magnetic forces. Here a sample with a repulser and attractor, manipulating its influences in a particle systems.
Motion is inspired in this awsome project (one day I&#8217;ll do some like this) from Memo. This guy rocks, check out his another projects&#8230;
Nothing much new, but I like the visual effect.
Instructions: MOUSE POSITION is the attractor, [...]]]></description>
		<link>http://lab.ma77os.com/?p=29</link>
			</item>
	<item>
		<title>Crazy Ink :S</title>
		<description><![CDATA[I was playing with bitmap data, studying manipulating pixels, bitmap filters, trying new params&#8230; and thats the result&#8230;
MOUSE MOVE to interact, doing a white column&#8230;

]]></description>
		<link>http://lab.ma77os.com/?p=28</link>
			</item>
	<item>
		<title>Perlin Noise Art +source</title>
		<description><![CDATA[Playing with some perlin noise as a force field to the particles, keeping the particles track.

I made a 1024&#215;768 poster with a little bit modified rules:

-Download Source
]]></description>
		<link>http://lab.ma77os.com/?p=26</link>
			</item>
	<item>
		<title>[New Work] &#8211; Pepsi H2OH Blog</title>
		<description><![CDATA[Hi folks, sorry for not posting lately, some good and bad things happened in my life, and took out my attention to experimental work. I&#8217;m preparing new stuff to post here soon.
Anyway, talking bout the post title, a new commercial work that I participated is on the air. Its brazilian Pepsi H2OH Blog by AlmapBBDO, [...]]]></description>
		<link>http://lab.ma77os.com/?p=25</link>
			</item>
	<item>
		<title>bubbles music visualizer</title>
		<description><![CDATA[Music: 70&#8217;s 80&#8217;s (RJD2 remix) &#8211; Nightmare On Wax

]]></description>
		<link>http://lab.ma77os.com/?p=24</link>
			</item>
	<item>
		<title>bubbles fountain +source</title>
		<description><![CDATA[click to repel&#8230;

click more to view source code

To much optimization needed, but just to get the idea.
Copy + paste in your first frame.

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/**
* code by André Mattos - www.ma77os.com
* Licenced under Creative Commons - http://creativecommons.org/licenses/by-sa/3.0/
**/
var nParticles:Number = 350;
var count:uint = 0;
var vyAmount:Number = 8;
var particlesContainer:Sprite;
var upForce:Number = -0.5;
var arrParticles:Array = new Array &#40;&#41;;
var spreadForce:Number = [...]]]></description>
		<link>http://lab.ma77os.com/?p=21</link>
			</item>
	<item>
		<title>particles explosion</title>
		<description><![CDATA[
]]></description>
		<link>http://lab.ma77os.com/?p=20</link>
			</item>
	<item>
		<title>spring-based wave effect</title>
		<description><![CDATA[Drag the surface&#8230;

]]></description>
		<link>http://lab.ma77os.com/?p=18</link>
			</item>
	<item>
		<title>3D particles sphere test 2</title>
		<description><![CDATA[Particles walking on 3D ball surface&#8230;

]]></description>
		<link>http://lab.ma77os.com/?p=17</link>
			</item>
	<item>
		<title>3D particles sphere test 1</title>
		<description><![CDATA[Using the good old-fashioned 3D, always argued by Keith Peters (and learned from his great book!)  

]]></description>
		<link>http://lab.ma77os.com/?p=16</link>
			</item>
	<item>
		<title>spring-based polygon test 1</title>
		<description><![CDATA[
]]></description>
		<link>http://lab.ma77os.com/?p=15</link>
			</item>
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